ColorPlay 3 Release Notes
Release 2.7.0 (August 2025)
New Features
- Added support for the following fixtures
- Accent Compact RGB
- Accent Compact RGBW
- Vaya Linear MP g3
- Burst gen3
- Blast gen5
- Color Graze Compact gen2 LP & HP
- BurstScape
- eW Graze MX gen2
- ReachElite HO
- ReachElite HP gen2
- GrazeElite
- Added Chromasync profile for Chromasync Pro fixtures
- Added support for macOS Sequoia (15.5)
- Added support for Windows 11
- Updated splash screen
- Daylight Saving Time calendar has been extended through 2040
Fixed
- Improved rendering speed of Burst and Spiral effects
- Resolved crash when Sweep Node effect is played with group node orientation of Whole Row or Column
- Resolved an issue where palettes were getting corrupted under certain circumstances
- Fixture X,Y properties are now correctly updated when fixture is moved with the mouse
- Zoom to Fit no longer cuts off the bottom row of fixtures
Release 2.6.5 (March 2022)
Fixed
- Resolved an issue that resulted in "ERROR CODE 7" being displayed on the iPlayer 3 after changing the date, time, or location via ColorPlay 3 if the computer date is set to 2020 or later
Release 2.6.4 (January 2020)
New Features
Release 2.6.3 (November 2019)
New Features
- Created 64-bit branch for Mac OS
- Added support for the following devices
- Graze Compact
- PureStyle Compact
- Calculite Intellihue 4" / 6"
Fixed
- Corrected names of shortcuts created during installation
- The FlexElite fixture profile is now available for Generic fixtures
Changed
- Several updates to fixture Chromasync profiles
Removed
- The automatic update functionality has been removed
- The video effect and associated Quicktime dependency have been removed from the 64-bit Mac version
Known Defects
- No new known defects were introduced in this release.
Release 2.6.2 (March 2019)
New Features
- Added support for FlexElite
Fixed
- Alarm Dialog box adjusted for high resolution and scaled screens
- Fixed incorrect color on timeline display during fade
Changed
- New icons and splash screen
Release 2.6.0 (August 2017)
New Features
- Added support for ColorGraze IntelliHue Powercore
Release 2.5.2 (January 2017)
Fixed
- Fixed DMX output not matching preview on-screen for sweep and spiral
- Updated Product Naming
Release 2.5.1 (November 2016)
Fixed
- Fixed bug in color blending for Fixed color fade not working correctly
Release 2.5.0 (October 2016)
New Features
- Added Chromasync option to N-Channel picker widget
- Added support for Chromasync saturation blending
- Added generic fixture profiles: RGBA, RGBW, and RGBAW
Fixed>
- Fixed bug in color blending for flickering color wash effect
- Fixed bug with iPlayer3 and iColorPlayer driver installers
- Map view simulation colors corrected
- Effect color transitions improved
Removed
- Removed support for communicating with Blaze TRX
Known Limitations
- Some users have reported problems with 2008 era Apple Hardware and El Capitan with USB devices. Users are urged to upgrade their hardware
Release 2.4.1 (March 2016)
Fixed
- Fixed missing ftd2xx.dll in Windows installer package
Release 2.4.0 (February 2016)
New Features
- Added support for the following fixtures
- Burst gen2
- Reach 4ch
- PureStyle
- Support for using fixture's natural gamut rather than operational gamut
- General architectural cleanup
- Moved to new installer package
Fixed
- Fixed compatibility with OS X El Capitan
Release 2.3 (October 2015)
New Features
- Added support for the following fixtures
- Vaya Tube
- Blast Powercore gen4
- Fixed build server issues on OSX and Windows
- Verified operation on Windows 10
Known Limitations
- Currently NOT compatible with OS X El Capitan (10.11). Please ONLY use with OS X Yosemite (10.10). More updates on El Capitan compatibility to be available soon.
Release 2.2 (October 2013)
New Features
- Updates to color swatch management
- Re-organized swatch lists with collapsible groups and filtering in Palette Editor
- User Swatch Groups
- Copy/Paste of Swatches
- Export and Import of Swatches
- Added Apollo Gel Swatches
- Updates to White-Range color support
- Improved blending between White-Range colors and RGB colors in Cross Fade, Color Wash, and White Wash Effects
- Support White-Range colors in Sparkle Effect
- Support White-Range colors when changing brightness using Perlin Noise, Wave, and Fade-In/Fade-Out Modifier Effects
- Support White-Range colors when using the fade-in and fade-out options in all effects.
- Support setting opacity for White-Range colors
- Updated sample projects on Windows
Fixed
- Prevent the default FTDI kernel extension from opening connections to the iPlayer3 on OS X 10.9.
- Fixed crash on OS X when setting text detail to a value below .04.
Release 2.1 (August 2013)
New Features
- Added support for the following fixtures
- ColorGraze MX4
- ColorBlaze TR4
Release 2.0.1 (June 2013)
Fixed
- Fixed live-play on Blaze TRX fixtures
- Fixed tooltip for Display Channel Control button
Release 2.0 (June 2013)
New Features
- Added support for the following fixtures
- iHue SkyRibbon Powercore, Wash, Graze and Direct
- Archipoint
- Reach Compact
- New options for scaling the width and height of the background image.
- Fixtures can now be placed at an angle
- New Color Picker with Black Body Curve and advanced sliders for different fixture profiles
- New White Wash effect
- New element picker with filtering
- Serial number identification of iPlayer3 controllers
- New red, green, and blue actions in Constant Modifier effects
- Display text for x,y coordinates of cursor and zoom level
- Toggle buttons for Snap-to-Grid and DMX address display
- Tooltips in the fixture layer
- Timeline group rows are now highlighted when selected
- Context menu in timeline
- New "Remove Gaps" feature in timeline
- Support iPlayer3 units with high-capacity SD cards
Fixed
- Fixed ability to copy and paste effects between instances of ColorPlay3
- Fixed switching between first and second colors in certain Trigger actions
- Triggers dialog is now its own window on OS X
- Support latest FTDI drivers for the iPlayer3
- Windows 8 support for iColorPlayer
- Fixed timings for Streak effect wrapping
- Static index for Text Effect
- Ripple effect ripples now do not all start simultaneously
- Properly save arrangement of timeline group rows
- Perlin Noise effect now cleanly loops
- Faster smoothing of images in Image Fade Effect
- Improved performance when rendering and in live-play simulation
- When picking a background color on the timeline, ColorPlay3 now uses the Qt color picker on all platforms
- Fixed rendering of white foreground colors for text effect
- Fixed cursor when loading image in Image Fade Effect
Release 1.11 (November 2011)
New Features
- Added support for authoring shows for the iColorPlayer
Fixed
- Show files are now re-rendered before copying to a controller if they were previously rendered for a different type of controller
- Updated VC++ redistributable is now packaged with Windows installer
- Fixed errors when connecting to a ColorBlaze TRX on Mac OS X 10.7
Release 1.10 (August 2011)
New Features
- Added support for authoring shows for the ColorBlaze TRX
- Mark-in and Mark-out points can now be set on the timeline to isolate specific sections of a show for simulation
- Text annotations can be added to the background layer
- Text effect supports the static property
- Image Fade Effect has a new “Fade to Transparent” property. When set to true, the effect will fade to transparent if the end image is not set.
- Added way to clear end image of the Image Fade Effect by adding a menu action when right-clicking on the effect in the mapper
- Triggers and alarms can now be dragged to be re-ordered
Fixed
- Opening a new project will no longer result in the disconnection of an active controller
- Fixed repainting problems with the configuration layer
- Fixed effects pausing when using the property disc
- Fixed palette editor changing hue from 359 to 0
- Fixed overlapping effects in the timeline
- Fixed UI issues with the date picker in the alarms dialog
- Fixed ripples in the Ripple Effect not being drawn in the correct location
- Fixed show rendering problem caused by row simulation being turned-off
- Fixed warnings not being displayed when there are DMX address conflicts
- Fixed crash caused by creating a new project after loading a controller image
- Fixed missing fixture properties when exporting fixture information
- Fixed bug that caused fixtures that should be added towards the end of a DMX universe to be added to the next DMX universe instead
- Fixed palette editor live play check-box not showing the correct state
- Fixed sample projects having the wrong fixture information and missing an image
Release 1.9.2 (November 2010)
Fixed
- Fixed a bug where alarms with date ranges were not being reloaded properly from projects (start date would always be displayed as January 1)
- Additionally, there was a chance that if an alarm with a specific month/date setting was created on an iPlayer would not be displayed properly when copied to ColorPlay
Release 1.9.1 (October 2010)
IMPORTANT: iPlayer3 must be updated to firmware v1.0.54b1 (or newer)
New Features
- Daylight Saving Time changes now occur automatically on the iPlayer3 for known locations
- Alarms can now specify date ranges
Fixed
- Particle effect height is now treated as it was in v1.8
- Particle effect max limit is now correct when you edit it using the property disc
- Node type is set correctly for cloned fixtures
- Now able to split nodes when the 'select node group' tool is not selected
- Fixed issue where projects with a large number of effects can be slow to load
- Fixed issue where effects could end up overlapping when a project is loaded
- Modifier effects that scale hue now properly handle the case where hue = 0
- Improved smoothness of painting Spiral and Perlin Noise effects
- Fixed a crash if you try to edit wave modifier end time to 0
Release 1.9.1 b1 (September 2010)
Fixed
- Spiral and Perlin Noise effects are smoother when painted in the mapping area
- Better handling of Hue scaling for modifier effects
- Several minor fixes for the patch view
- Reenabled ability to set high height values for particle effect
- Images are now saved directly in the project file in the correct format
- Shows no longer render in zoomed out mode
Known Issues
- Changing the Lat/Lon on the iPlayer UI will NOT invalidate DST events that have been set via ColorPlay3
Release 1.9.0 (August 2010)
New Features
- Patch View for Fixtures
- Node Type & Curve properties for Fixtures
- Supports 16-bit fixtures
- Supports 5-channel (RGBAW) and 4-channel (RGBW) fixtures
- New single-channel pseudo fixture
- Edit Show duration (which automatically scales all effects to the new show size)
- Edit playhead position directly by typing in a time
- Specify effect durations in frames ("250f")
- Toggle simulation of individual timeline rows
- Export & import fixture information to & from QuickPlay Pro
- Live Play can now show fixture selections when in the Fixtures tab
- Chasing and Spiral effects can now be static
- For effects that have a static property, specify the index of the static frame
- Ripple effect now has a velocity parameter
- Transparency options for some effects have been improved & expanded
Release 1.9 b4 (July 2010)
Fixed
- Fixed issue where toggling profile badge visibility could crash
- Reduced memory and CPU usage for image and video effects
- Improved performance when using large groups
- Fixed the hiding of the resize widget when it went beyond the visible area of the mapper
- Fixed crash when cloning group timeline row
- Undoing DMX address change now works correctly
- Fixed sweep effect simulation / rendering problem
- Fixed effect rendering issues due to scaling
- Forced ripples to reset when the effect has reset to the beginning
- Fixed cloning of fixtures so that node type and curves are copied over properly to new fixtures
- Disabled dragging and dropping items into the Configuration layer
- Fixed a crash when opening a project on the Mac
- Fixed editing the node type after splitting nodes
- Added minimum height for iPlayer3 settings area in Configuration tab
- Fixed issue with strobe flashes outside the effect
- After importing fixtures, active layer is now set to fixture layer
- Fixed Streak effect loop property tooltip
- Fixed issue where fixtures disappear from the Not Associated tab in patch view
- Fix for fixtures with multiple nodes not adding correctly to the Not Associated view
- Created max limits for some effect properties
Release 1.9 b3 (June 2010)
Fixed
- Fixed crash when toggling profile badge visibility
- Fixed crash when importing/exporting fixture information
- Fixed loading fixed color effects with transparent colors
- Resolved several minor issues
Release 1.9 b2 (June 2010)
Fixed
- Resolved several issues on the patch view
- Improved compatibility with projects created using ColorPlay 3 1.6.3
- Resolved several minor issues
Release 1.9 b1 (June 2010)
Fixed
- Fixed 5-channel conversion to maximize gamut
- Added single DMX channel fixture & profile
- Resolved several minor issues
Release 1.8.0 (December 2009)
Fixed
- Fixed issue determining Daylight Saving state on Windows
- Streak effect glitch fixed
- You can no longer drag an effect out to an invalid location
- When dragging out effects, 'snapping' now works
- Window can no longer be sized so that it clips controls
- You can now select more than one palette at a time, and can delete them with the Delete contextual menu or the Delete/Backspace/Clear keys
- Effects now snap to times on the timeline, and snapping is no longer zoom-sensitive
- Effect "pushing" -- resizing while holding <shift> -- now works correctly
- Scale modifier with hue now works correctly.
- Modifier effects now paint correctly on the mapping area
- Video effect on Mac now shows default video correctly
- Color picker no longer has a minimize button
- Range modifier effect now works correctly when underlying color is black
- Streak now starts correctly when wrap is set to true
- Pasted groups now appear where they were copied from instead of in the top left corner of the map
- Exclude nodes/change node order tools now work correctly for multiple groups
- Fixed issue showing fade in/out in color picker
- Fixed a crash when trying to create or open a project after undoing adding groups
- New color picker now handles single color effects from old shows correctly
- Fixed an occasional crash with the single color picker
- Undoing change node order now works correctly
- Streak effect now shows correct starting frame
- Reading settings from iP3 now handles wrong time zone correctly
- Transition time controls now disabled when trigger is "Snap"
- Preset editor now works correctly with new color picker
- Trigger editing window no longer jumps around
Release 1.7.5 (November 2009)
New Features
- Added an iPlayer Settings tab that lets the user set the date, time, lat, long, etc.
- Can now set Lat/Lon using City/Country controls
- Three new group node ordering options:
- Repeat node number for an entire row
- Repeat node number for an entire column
- Using the Change Node Order tool, you can repeat node numbers by holding down the <control> key (<command> on Mac) when you click on a node
- Can now hide all unused groups in the active show
- Can now delete all unused palettes at once by right-clicking in palette list
- Color Picker now has a Live Play option which sends the color being chosen to any connected fixtures
- Can now set the random seed for the Random Color effect
- New effects try to re-use existing palettes when possible
- Can use the arrow keys to move around the HSV map in the Color Picker
Fixed
- Fixed crash when editing nodes with the <control> key
- Fixed a crash with the Sweep Node Effect
- Fixed a crash undoing the last node change
- Fixed a crash when closing the custom color name dialog
- Fixed an issue in the Ripple effect
- User is now warned if they try to use a Video effect and QuickTime is not installed
- Can no longer clone fixtures off the left or top edges of the map
- User is now warned when deleting a group that is used by other shows
- When dragging or resizing effects, can disable snapping by holding down <alt>
- Zoom slider orientation has been fixed
- Changes in the palette are now updated live in the effect when editing directly from the map
- Fixed issue with Image Fade effect rendering on Mac
- Timeline scroll bar now handles extremely long shows
- Arrow keys now work properly in Favorite Colors list
- Fixed slowdown when saving shows as DMX files
- Fixed an issue with copying/pasting multiple groups
- User is no longer asked about saving changes when no real changes were made
- Window can no longer be sized so that it clips controls
- Fixed some improperly named Undo commands
Release 1.7.4 (October 2009)
New Features
- New default palettes for many effects
- When dragging effects around, vertical guides appear to make alignment easier
- You can use the arrow keys to move the playhead one frame at a time. Hold down <shift> to move 10 frames at a time
- Can now create groups with non-sequential ordering
- Range Modifier Effect now as both Clip and Expand modes
- New palette colors default to the last color
- ColorWash "Loop" property now defaults to "true"
- Color Picker remembers placement and size
- A default group now covers a fixture in the default position
- Loading a project zooms the mapping area to fit if necessary
- Can now undo adding/deleting favorite colors
- Can now set the timeline's background color
Fixed
- Fixed occasional crash when editing the node address of multiple fixtures
- Sweep Effect now works properly with transparency
- When fade in time + fade out time is greater than effect duration, fade in takes priority
- Can no longer cause a crash by deleting every color in a palette
- User is now warned when opening a new project file by double-clicking will overwrite the current project
- Alt-clicking now cycles properly through all groups
- No longer get hue = -1 for grays
- Streak narrow width issue fixed with new node patterns
- Sweep effect optimized for speed
- Zoom to fit now works properly
- Fade In/Out color now saved when copy/pasting effects
- Dragging an effect onto the timeline no longer creates 2 palettes
- Video effect now handles transparency correctly
- 2D noise brightness and saturation replacing now works properly
- Effects turn red when dragged into overlapping positions on the timeline
- Color Picker OK/Cancel buttons and their keyboard shortcuts now work consistently
- Can resize a group if it's under another group by selecting with alt-click
- Added keyboard shortcuts to Layer menu
- Sparkle effect now paints correctly in timeline with transparent foreground
- Streak effect no longer uses reversed colors
- New fixtures now snap to grid when placed
- Video and Image Fade effects now resize correctly
- Palette table width is no longer restrained
Release 1.7.3 (September 2009)
New Features
- RGB Limit modifier effect: Modify the ranges of the color channels for effects
- Fade In/Fade Out modifier effect: Fade effects in or out by Brightness, Hue, or Saturation
- Effect End Time property: Set an End Time for any effect
- New Color Picker: A more powerful and user-friendly color picker
Fixed
- Added a time property editor widget that doesn't convert back to frames (keeps time in seconds) for use with the In/Out parameters of the Video effect
- Quicktime now initialized at launch on Windows to improve performance when adding video effects
- Added a file chooser property editing widget for Video and Image Fade effects
- Optimized effect node color calculation for speed
- Fixed the wave modifier hue calculation
- The Video effect file dialog now lists valid file types
- Background Color, Fade In Color, and Fade Out Color now display as a color swatch
- Added "reverse" property to the Streak effect
- Solid Color, Stroke and Random Color effects now use a color picker that can only choose one color
- Browsing for directories now uses native dialogs for better performance
- Project files now contain what version of ColorPlay created them, their last modified date, and where they were saved
- Fixed a crash editing an invalid light range in Live Color mode
- Fixed a Chasing Node and Sweep Node Effect crash
- Fixed a rendering issue in the Particle effect
- Fixed a crash copying a show with a Streak Effect to the controller
- Optimized rendering for some effects
- Fixed an issue changing directories in the file chooser dialog for the properties table
- Fixed an issue where the bottom effect didn't always show when the top effect contained transparent palette colors
- Refactored visualizer code
- Fixed an issue when deleting groups from an existing, saved project
- Fixed Particle Effect negative velocity issue
- Fixed Sweep Node effect to behave like the (original) geometric version
- Fixed Wave Modifier min and max result value calculation
- Fixed a freeze when editing the start and duration of sparkle and particle effects
- Video file path is now corrected if you open an invalid file
- Video effect now plays mpg files
- Particle effect particle size is now calculated correctly
- Fixed an issue where deleting an effect could leave behind image resize handles
- Square Wave modifier effect no longer starts from a negative value and goes to a positive value
- Sweep effect now paints correctly with a background color that has a transparent background
- Fixed an issue with configuration panels repainting
- Automatic update check now works correctly
- Video effect In/Out times no longer accept negative values
- Modifier effects now paint the effect block to reflect their value
- Ripple effects with transparent foregrounds now display correctly
- Property disc and property table ranges now match
- Random color effect now works correctly when you edit the base color
- Fixed an issue where the project didn't know it was unsaved if you saved the controller image first
- Undo should now work correctly for all effect properties
- Fixed an issue in the Modifier effect painting
- Optimized the rendering of Modifier effects
- Fixed an issue when copying/pasting the Fade In property of Modifier effects
- Fixed an issue where loading an old project would not load the palettes panel correctly
- Modifier effects now work as expected when the underlying effect is missing
- During simulation, nodes without a group are now painted correctly (black)
- Fixed an issue where ColorPlay treated show names as case sensitive
- Users can no longer enter the same Start and End time for effects
- Image Fade file dialog now lists valid filetypes
- Can now create a show with a duration > 621 days
- Changing tabs between Fixtures, Groups, and Effects now pauses live playback
Release 1.7.2 (August 2009)
New Features
- Video Effect: Play Quicktime movies
- Node-based Chasing Effect: A chasing rainbow effect that uses the node ordering as a path
- Node-based Sweep Effect: A sweeping color effect that uses the node ordering as a path
- Wave Modifier Effect: Modify the hue, saturation, and intensity of all effects on a group
Fixed
- Supported time formats:
- Added playback support for Quicktime media. Requires Quicktime to be installed on local machine.
- Modifies hue, saturation, and brightness of underlying effects
- Displaying relevant portion of the time in the top timestrip
- Large repeat property was causing a divide by 0
- Forcing all nodes to black
- Fixed issue in timeline painting code
- Added min value setting to property editor
- Double clicking a trigger now repopulates the dialog with the previously selected show
- Query server for software updates. Supports automatic check. Supports http proxy.
- Timeline now zooms from min of 5 seconds to max of 24 hours
- Loading shows now more robust to errors
- The chasing effect now rotates around the center of the effect, not around the upper left corner
- Random Color and Strobe use new time picker
- Simulation time display now shows days field when appropriate
Release 1.7.1 (June 2009)
New Features
- Intensity MetaEffect: Modify the intensity of all effects on a group
- Perlin Noise MetaEffect: Modify the hue, saturation, intensity, or alpha of all effects on a group using a noise pattern
Fixed
- Catching NULL pointer
- Window resizes correctly now without truncating items in the list
- Now morphing the start image to the end image over time
- The .dmx files were using a framerate of 30fps, but the data was computed at 40fps. This has been corrected.
- The arm colors no longer ignore the alpha channel when rendering
- Shifting negative fixtures and groups onto the reachable map area on project load. This action is undoable (Edit->Undo), in case you didn't want your fixtures on the map...
- Fixed case where background alpha value was being ignored
- Hiding the resize widget when changing shows or layers
- The property table widget now activates correctly when changing shows
- Depending on the group height, increasing the Repeat Line value from zero causes the rainbow pattern to first "squeeze" and then "expand"
- Visualizer sending routines during show rendering are now blocked
- Show must now contain at least one fixture, one group and one effect before they can be downloaded
- Renamed 'Repeat Line' to 'Color Width' indicating the actual use - the size in pixels of each color in the chase
Release 1.7.0 (June 2009)
Fixed
- Storing last window positions and size
- Added support for 64 alarms
- Prevented fixtures/effects/groups from moving in palette
- Prevented crash. Warning dialog if invalid image specified.
- Cleared stored state for the property disc when deleting an effect
- Effects now flow in the same direction on both the simulator and fixtures
- All canned trigger types that use a time value (i.e. time, fade, hold) now correctly convert that time to frames
- UI layout cleaned up a bit to make the Trigger editing more intuitive
- UI file updated
- Fixed referencing non-existent image file in project
- Fixed clearing group selection when changing files
- Fixed error caching color information
- Cleared the fixture selection when deleting fixtures
- Fixed math error when using strobe offset
- Fixed issue in groups layer
- Image fade now checks for fixture presence
- Rejecting invalid iPlayer3 show names now (only letters and numbers accepted)
- Controls were getting hidden behind window. Fixed Z level.
- Fixed adding effects to groups that have been uncombined
- Correct colors now displayed
- Selection now cleared on delete
- Fixed incorrect alpha value that was appearing as incorrect color
- Background now cleared before painting controls
- Now only displays each show name once, even if downloaded on the iP3 and present in the project
- Display widget now centered on new effect location
- Removed geometry limits on color picker
- Improved group deletion
- Sparkles no longer ignore transparency information
- Fixed rounding error in colorwash effects with large color palettes
- Show popup no longer deletes shownames from the list
- Color picker now initialized to currently selected value
- Removed geometry limitations on dialogs
- Added min value setting to property editor
- Property disc now properly hidden when adding a new show
- Reworked sweep effect to handle multiple colors and fadeLine correctly
- Added dialog to indicate that rendering actually happened
- Made property editor disallow blank fixture names
- Last output used now remembered when adding/modifying fixtures
- Made fixture insertion based on the last used address to preserve gaps in the address range
- Set minimum value of 1 for number of streaks
- Sweep no longer assumes that groups are always taller than wide
- Made all time fields use a spin box
- Live play button now disabled if disconnected (cannot disconnect via the live play button by design)
- When nodes are deleted, their node addresses are now reclaimed for future additions
- Installer now associates .proj files to ColorPlay3
- Minimum value for node addresses now set
- Added icons to the windows installer, made association to .proj files
- Made installer put different versions at unique paths. Previous versions (from the same build range) are uninstalled.
- Fixed sparkle startup display
Release 1.6.1
New Features
- Added "loop" property to the ColorWash effect
- Added a "+" button to bottom of color picker to make it more obvious to the user how a selected color can be added to the color list on the right. Also, a user can now delete a non-default color via the Delete or Backspace key.
- Added "Insert Color" item to the contextual menu of a palette as well as the ability to change a swatch position within a palette by click and drag
- You can now use the scroll wheel on your mouse, while pressing the Alt key, to zoom in and out of either the map view or the timeline view, depending on where the mouse cursor is hovering
- Fixed the sizes of all fixture images to more accurately represent their relative sizes
- Made the fixture palette scrollable in the horizontal direction (instead of vertical) to ease the viewing/adding of fixtures from the palette
- Added "Scale Image..." option to the right-click menu in the Background tab view. User can enter a percentage value for scaling the image. (10 to 2000%)
- Added fixture for the new ColorReach product
- Added scroll bars and updated the zoom/pan/scroll behavior of the map to mimic other "drawing" applications
- Added "Reverse" property to the Burst and Spiral effects
- Added a "Live Color" option to the View menu. This option displays a floating window that allows a user to choose light addresses and a single color to apply to those lights. The color is sent "live" to the selected lights. This provides a nice test tool and mimics some of the functionality in the QuickPlay utility.
- .SHO files, when written to the iPlayer3, are now appended with a compressed form of the project in which it lives. In the Configuration tab, when you right-click on a .SHO file in the "Files on Controller" list, there is a new "Extract Project..." option. Selecting this will extract the .PROJ file which housed the Show at the time it was copied to the iPlayer.
- In the Properties panel, added "(secs)" or "(deg)" to the names of properties that pertain to time or angles
- CP3 now broadcasts DMX data over the local network to any listening Capture visualizer applications. This happens when a show is being simulated or "live played". There is a new Network tab panel in Preferences that allows a user to turn this feature on or off.
Fixed
- Fixed the "transparent foreground" option which was broken during simulation
- Depending on the group height, increasing the Repeat Line value from zero causes the rainbow pattern to first "squeeze" and then "expand"
- When simulating a show, when you delete all effects from the current show, the group and fixure will no longer disappear from the map view and the simulation controls (Play button and playback head position) will reset properly
- Fixed the hang and/or crash that occurs in the Mac version when Live Play is "on" for more than a few minutes
Release 1.6.0
Fixed
- All canned trigger types that use a time value (i.e. time, fade, hold) now correctly convert that time to frames
- UI layout cleaned up a bit to make the Trigger editing more intuitive
- To avoid the need to have admin permissions, we moved the rendering "output" folder into userspace
- Removed the Year field from the date spinner because the iPlayer3 does not support a Year value for an alarm date
- Effects now flow in the same direction on both the simulator and fixtures
- Added text to the Alarms screen stating that "...highest numbered alarm will override the lowest numbered alarms."
- Images are now stored inside the project file (for Image Fade effect and Background layer). This allows for better portability.
- The Trigger and Alarm dialogs, when first opened, are now centered on the main window. This is most noticeable when multiple monitors are used.
- Added "reverse" property to the Streak effect.
- Replaced the "Show" tabs with a popup menu button. This frees up some window real estate for the timeline and map views.
- Added "Background" to the Layer menu to be consistent with the tabs in the map view.
- In rare cases, shows become corrupt with overlapping effects. Added an alert that informs the user where the overlap occurs. The alert will display when an attempt is made to drag a new effect onto the timeline of a corrupted show.
- The Fixed Color and Cross Fade effects now show the correct name in the Properties panel
- Fixed the case where a user aborts the transfer of a show to the iPlayer3, and the incomplete show file then resides on the device
- Copy and paste should be much faster now
- The Backspace and Clear keys can now be used to delete Fixtures, Groups or Effects. (Some keyboards do not have a forward delete key e.g. MacBooks)
- You should now see the version and copyright text when you view "Get Info" dialog (Cmd I) for the application. (Mac only)
- Pasting effects should be much faster and, also, the pasted effect will now be automatically scrolled into view on the timeline.
- The Configuration Tab was cleaned up, visually, which minimizes some of the scrolling/selection problems experienced in the past.
- Fixed a crash caused by use of the Sparkle Effect in a situation where it wasn't simulated before being saved as a controller image
Release 1.4.2
Fixed
- Increased speed of transferring show to the iPlayer3 by a factor of 3 (at least)
Release 1.4.1
Fixed
- Updated the layout so the scroll bar is not necessary
- Fixed alarms that use astronomical times with "Before Sunrise" or "Before Sunset"
- Added release number to the name of the Windows installer
Release 1.4.0
New Features
- Cleaned up the look and feel of the graphical user interface. Minimized wasted space below the Timeline view.
- User can set a background image for show simulations
- User can set the visual width and height of a fixture to better simulate a show
- Don't show all 144 node addresses for iColor Tile in properties panel. Only allow user to change starting address of the two tile inputs.
- Choosing multiple colors now works
- Added a "Redock Views" option to the View menu. Also, reduced the default docking height of the timeline view.
- Improvements to timeline update on Windows only when the mouse cursor moves around inside the mapping view
- Implemented alignment of Fixtures
- Added context menu to properties panel and palettes panel
- Added a minimum size constraint so that names don't disappear when zoomed out
- Moved the group name so its baseline is located at the bottom edge of the group's bounding box
- Right & left arrows simulate the next & previous frames, respectively
Fixed
- Fixed the crash
- An effect no longer disappears for good if you set it's row past the last row in the timeline or in the Properties panel
- In the Configuration tab, if you right-click a show file and select Save... with the "Also write DMX Data" option checked, you can now abort after you click OK
- Restricted IP3 show names to 8 characters to match the requirements of the iPlayer.
- Simulating a show should now be faster
- Properties panel now does not allow user to enter invalid parameters
- ColorPlay3 now strips apostrophes from show names (not file names)
- Fixed the default file name to be "untitled.proj" instead of ".proj"
- Added a "Replace existing file?" message to catch cases where the native Save dialog doesn't handle the pre-existing file scenario
- Made the zoom operation smoother (opened up the range of the slider values)
- Fixed the bogus copyright glyph on Mac
- Removed the Performance panel for now
- Fixed the Ok/Cancel button ordering for Mac
- Changed the marching ants background color from black to dark gray to minimize distraction
- Modified the UI for configuring alarms so that instead of displaying a "popup box" that behaves like a contextual menu, a modal dialog box is displayed. Enhanced the dialog to make setting alarms more intuitive.
- Wired up the "rename" feature. Also, made the contextual menu smarter about enabling/disabling items based on current palette selection.
- After you right click a fixture and select any menu option, the fixture no longer moves with the cursor
- For the Mac version we changed the zoom hot keys to Cmd-Plus (zoom in) and Cmd-Minus (zoom out) because, by default, OS X uses Cmd-Space for it's Spotlight search engine. Also, most Mac app's use Cmd-Plus/Minus for zooming.
- Added code to ensure all windows are within the primary screen when CP3 launches.
- Added a "Redock Views" option to the View menu
- Fixed effect properties that are expressed in units of seconds (i.e. Start, Duration, Fade In, Fade Out, Fade Time, etc)
- Improved effects that use a linear gradient to draw the timeline...ColorWash, Burst, Chasing and Spiral
- When renaming a show in a project file with multiple shows, the program no longer snaps back to the first show tab
- Resolved several minor issues
Release 1.2.0
Fixed
- The major change to iP3USBLib was a timing issue. Combined with the latest iP3 firmware it should yield a big speedup in downloads. The rest of the changes were bug fixes for stability, mostly on the Mac side. Things to bang on are: downloads, different file sizes, multiple files, deleting files, etc. Plus checking for general stability when using the iP3: live play, configuration.